THE FAIRY LAND STORY -------------------- COMP SIDE CKT SIDE COMP SIDE CKT SIDE --------- --------- --------- -------- 1 GND A GND 1 GND A GND 2 VID RED B VID GND 2 GND B GND 3 VID GN C VID BL 3 GND C GND 4 SYNC D 4 GND D GND 5 SP+ E SP- 5 E 6 KEY F KEY 6 F 7 RESET H 7 KEY H KEY 8 COIN A J COIN B 8 J 9 CTR A K CTR B 9 K 10 COIN LOCKOUT L COIN LOCKOUT 10 L 11 SVC M TILT 11 M 12 1 START N 2 START 12 N 13 P 13 P 14 1 RIGHT R 14 R 15 1 LEFT S 2 RIGHT 15 +5V S +5V 16 T 2 LEFT 16 +5V T +5V 17 U 17 +5V U +5V 18 V 18 +5V V +5V 19 W 20 X 21 1 MAGIC Y 2 MAGIC 22 1 JUMP Z 2 JUMP POWER CONN 1 GND 2 GND 3 GND 4 GND 5 +5V 6 +5V 7 +5V 8 -5V 9 +13V 10 KEY 11 +12V 12 +12V DIP SW A 1 2 3 4 5 6 7 8 BONUS MAN ------ ON ON 30K & EVERY 100K OFF ON 30K 150K ON OFF 50K 150K OFF OFF 70K 150K ON FREE PLAY ON ON UNLIMITED MEN OFF ON 3 ON OFF 4 OFF OFF 5 ON TEST, STOP FRAME X VIDEO FLIP ON TABLE OFF UPRIGHT DIP SW B 1 2 3 4 5 6 7 8 COIN/CREDIT ON ON ON ON SW 5-8 SAME AS 1/1 LEFT COIN OFF ON ON ON SW 1-4 FOR 1/2 ON OFF ON ON RIGHT COIN 1/3 ON ON ON OFF 2/1 DIP SW C 1 2 3 4 5 6 7 8 ON WITH PLURAL ESCAPES OFF WITHOUT OFF WITHOUT COIN SET ON SCREEN ON WITH ON NO HIT OFF NORMAL GAME ON 1 WAY COIN OFF 2 WAY COIN STOP FRAME TEST WITH SVC SW ON, THE SCREEN STOPS WITH SVC SW ON, PUSH 1 OR 2 PLAYER FOR SCREEN FORWARDING PLURAL ESCAPES AFTER TIMEOUT, THE SCREEN IS CLEARED EVEN IF PLURAL ENEMIES REMAIN