Centipede --------- P20: | --------------------------------|----------------------------------- GND | A | 1 | Ground + 5 V | B | 2 | + 5 V + 12 V | C | 3 | + 22 V DC - 5 V | D | 4 | - 22 V DC | E | 5 | Center Coin Counter Left Coin Counter | F | 6 | Right Coin Counter | H | 7 | Start 1 LED | J | 8 | | K | 9 | Fire Button 2 Start 2 | L | 10| Fire Button Start 1 | M | 11| Tball Horiz Clock 2 Tball Horiz. Clock | N | 12| Tball Vert. Clock 2 Tball Vert. Clock | P | 13| Self Test * Left Coin Slot | R | 14| Right Coin Slot * Start 2 LED | S | 15| Cocktail (Tie to GND) Center Coin Slot | T | 16| Horiz. Dir. 2 Tball Horiz. Dir. | U | 17| Vert. Dir. 2 Reset (N. C.) | V | 18| Tball Vert. Dir. | W | 19| Ground (Coin Door) | X | 20| + 5 V (Controls) | Y | 21| + Sense | Z | 22| - Sense ------------------------------------------------------------------- Wiring List for P19: | --------------------------------|----------------------------------- | A | 1 | Audio 2 Out | B | 2 | Audio 1 Out | C | 3 | | D | 4 | P1 Joystick Up P1 Joystick Left | E | 5 | P1 Joystick Right P1 Joystick Down | F | 6 | P2 Joystick Left P2 Joystick Up | H | 7 | P2 Joystick Right P2 Joystick Down | J | 8 | Video Green Video Red | K | 9 | Video Blue Video Return | L | 10| Video Vert. Sync. Video Horiz. Sync | M | 11| | N | 12| Video Composite Sync. -------------------------------------------------------------------- 0 = OFF 1 = ON . = Don't Care $ = Atari suggests 8 SWITCH DIP (N9) (CENTER switch assembly when PCB in in game) 87654321 -------- ......11 English $ ......10 German ......01 French ......00 Spanish ....11.. 2 lives per game ....10.. 3 lives per game $ ....01.. 4 lives per game ....00.. 5 lives per game Bonus live granted at every: ..11.... 10,000 points ..10.... 12,000 points $ ..01.... 15,000 points ..00.... 20,000 points .1...... Hard game difficulty .0...... Easy game difficulty $ 1....... 1-credit minimum $ 0....... 2-credit minimum 8 SWITCH DIP (N8) (LEFT switch when PCB is in game) 87654321 -------- ......11 Free Play ......10 1 Coin = 2 Credits ......01 1 Coin = 1 Credit $ ......00 2 Coins = 1 Credit ....11.. Right coin mech * 1 $ ....10.. Right coin mech * 4 ....01.. Right coin mech * 5 ....00.. Right coin mech * 6 ...1.... Left coin mech * 1 $ ...0.... Left coin mech * 2 111..... No bonus coins $ 110..... For every 2 coins inserted, game logic adds 1 more coin 101..... For every 4 coins inserted, game logic adds 1 more coin 100..... For every 4 coins inserted, game logic adds 2 more coins 011..... For every 5 coins inserted, game logic adds 1 more coin 010..... For every 3 coins inserted, game logic adds 1 more coin 4 SWITCH DIP (N11) Two coin acceptors and a push- Two coin acceptors button utility coin sw in the Three coin acceptors 4321 in the coin door game (cocktail-table cabinet): in the coin door ---- ..11 Note 1 Note 3 Note 6 ..10 Note 2 Note 3 Note 7 ..01 Note 1 Note 4 Note 8 ..00 Note 2 $ Note 5 Note 9 $ Notes: 1 - Both acceptors activate all coin counters simultaneously. 2 - Both acceptors activate two counters seperately. 3 - Do not use this setting. 4 - Utility coin switch will not activate a coin counter, if you do not hook it up. Both acceptors activate all coin counters simultaneously. 5 - Utility coin switch will not activate a coin counter, if you do not hook it up. Left and right acceptors activate 2 coin counters seperately. 6 - All 3 are same denomination and they activate all coin counters simul- taneously. 7 - Left and center acceptor activate one coin counter; right acceptor activates another coin counter. 8 - Left acceptor activates one coin counter; center and right acceptor activate another coin counter. Not for any currently designed 3-mech door. 9 - Left, center and right acceptors activate 3 coin counters seperately. ------------------------------------------------------------------------------